Hazma Rust #2 - Semi Vanilla 2x (Squad)
185.135.81.17:35006 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 12:21 UTC, in 4d 0h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 4d 0hSun 18 Oct, 12:21 UTC
- 18d 0hSun 1 Nov, 12:21 UTC
- 22d 7hThu 5 Nov, 19:00 UTCFW
- 32d 0hSun 15 Nov, 12:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:21 UTC 9d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Hazma Rust #2 - Semi Vanilla 2x (Squad)?
In the top 22% of all ranked servers, Hazma Rust #2 - Semi Vanilla 2x (Squad) is #4,808 on player hours for the last seven days.
How many players are on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
0 of 200 slots are filled on Hazma Rust #2 - Semi Vanilla 2x (Squad) at the moment. The average player count over the last seven days is 0, with a peak of 4. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 1.
Tags & Lists
Hazma Rust #2 - Semi Vanilla 2x (Squad) tags: what do they indicate?
Read by the game's server browser, the tags Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes are: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Slot count is 200; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Hazma Rust #2 - Semi Vanilla 2x (Squad) in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Hazma Rust #2 - Semi Vanilla 2x (Squad) are: Rust servers with 2x gather rate and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
What Rust version is Hazma Rust #2 - Semi Vanilla 2x (Squad) on?
Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #2 - Semi Vanilla 2x (Squad) uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Hazma Rust #2 - Semi Vanilla 2x (Squad) smooth?
Over 48 hours, it averaged 87 server fps; the lowest was 58. It held up to 96,026 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,868 MB. What players experience as lag is low fps combined with a rising entity count.
Hazma Rust #2 - Semi Vanilla 2x (Squad) uptime and reliability: what are they?
Hazma Rust #2 - Semi Vanilla 2x (Squad) is currently online. About 8 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
Where can Hazma Rust #2 - Semi Vanilla 2x (Squad) be found?
No region is given by Hazma Rust #2 - Semi Vanilla 2x (Squad). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.135.81.17:35006 is its address.
Rules and Settings
Which map is used on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
A procedural map of size 4,000 and seed 362213256 is what Hazma Rust #2 - Semi Vanilla 2x (Squad) runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What are the settings and rules for Hazma Rust #2 - Semi Vanilla 2x (Squad)?
Hazma Rust #2 - Semi Vanilla 2x (Squad) carries its gather rate in its name: 2x. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Schedule
Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe schedule: what does it show?
The prediction for Hazma Rust #2 - Semi Vanilla 2x (Squad) follows its tag, since too few wipes are on record to confirm its schedule. Due next is a wipe on Sunday 18 October at 12:21 UTC. The world in play was made 9 days 22 hours. A two-week wipe schedule is given in its tags.
On Hazma Rust #2 - Semi Vanilla 2x (Squad), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 5 players. 24 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Hazma Rust #2 - Semi Vanilla 2x (Squad)?
To connect, type client.connect 185.135.81.17:35006 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp200- Max players Slot count is 200.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.