Rust Local Survival [Raidable Events + NPCs]
185.14.97.112:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Local Survival [Raidable Events + NPCs] sit in the rankings?
Over the last seven days, Rust Local Survival [Raidable Events + NPCs] ranks #15,948 in player hours, which is in the top 72% of ranked servers.
What is the player count on Rust Local Survival [Raidable Events + NPCs]?
At this moment, Rust Local Survival [Raidable Events + NPCs] is offline, with the last sighting 6 days 17 hours ago. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Rust Local Survival [Raidable Events + NPCs] be interpreted?
The game's server browser reads these tags from Rust Local Survival [Raidable Events + NPCs]: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rust Local Survival [Raidable Events + NPCs] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rust Local Survival [Raidable Events + NPCs]: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Rust Local Survival [Raidable Events + NPCs] Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what Rust Local Survival [Raidable Events + NPCs] uses. Steam updates your game automatically, but it needs to match the protocol to join.
Rust Local Survival [Raidable Events + NPCs] uptime and reliability: what are they?
Last seen 6 days 17 hours ago, Rust Local Survival [Raidable Events + NPCs] is currently offline. Over the past 7 full days, it was online 9 of 168 hours, 5% of the time. The first time BestRustServers.xyz saw it was on 6 October 2026.
Rust Local Survival [Raidable Events + NPCs] location: where is it?
There is no region published by Rust Local Survival [Raidable Events + NPCs]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.14.97.112:28015.
Settings & Map
Which map is used on Rust Local Survival [Raidable Events + NPCs]?
A procedural map is what Rust Local Survival [Raidable Events + NPCs] runs, generated by the game.
What rules and configuration does Rust Local Survival [Raidable Events + NPCs] have?
No gather rate appears in the name of Rust Local Survival [Raidable Events + NPCs]. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. The server has VAC off.
Wipe Schedule
When does Rust Local Survival [Raidable Events + NPCs] wipe?
Rust Local Survival [Raidable Events + NPCs]'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 14 hours.
Join Server
Rust Local Survival [Raidable Events + NPCs] joining: how is it done?
To connect, type client.connect 185.14.97.112:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.