My Dev Server
185.146.120.169:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:24 UTC 3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does My Dev Server sit in the rankings?
Over the last seven days, My Dev Server ranks #5,423 in player hours, which is in the top 24% of ranked servers.
Is My Dev Server busy?
At this moment, My Dev Server is offline, with the last sighting 3 days 11 hours ago. The seven-day average player count stands at 1, and the highest point was 1.
Tags & Lists
How should the tags on My Dev Server be interpreted?
Read by the game's server browser, the tags My Dev Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does My Dev Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include My Dev Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is My Dev Server on?
On Windows, My Dev Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol; Steam updates your game for you.
My Dev Server uptime and reliability: what are they?
Offline now for My Dev Server, last seen 3 days 11 hours ago. Over the past 7 full days, it was online 52 of 168 hours, 31% of the time. On 6 October 2026, BestRustServers.xyz saw it for the first time.
Where can My Dev Server be found?
No region is published by My Dev Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 185.146.120.169:28015.
Rules and Settings
What is the map on My Dev Server?
A procedural map is what My Dev Server runs, generated by the game.
My Dev Server rules and settings: what are they?
No gather rate appears in the name of My Dev Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: on.
Wipe Cycle
When does My Dev Server wipe?
My Dev Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 days 19 hours.
What happens on wipe day on My Dev Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join My Dev Server?
To connect, type client.connect 185.146.120.169:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slots: 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.