OPEN TEST | IRON HAVEN | PvE
185.156.53.136:26271 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:15 UTC 6d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of OPEN TEST | IRON HAVEN | PvE?
Over the last seven days, OPEN TEST | IRON HAVEN | PvE ranks #5,508 in player hours, which is in the top 25% of ranked servers.
What is the player count on OPEN TEST | IRON HAVEN | PvE?
The current player count for OPEN TEST | IRON HAVEN | PvE is 0, out of 100 slots. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.
Tags & Lists
How should the tags on OPEN TEST | IRON HAVEN | PvE be interpreted?
Read by the game's server browser, the tags OPEN TEST | IRON HAVEN | PvE publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does OPEN TEST | IRON HAVEN | PvE appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include OPEN TEST | IRON HAVEN | PvE: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
OPEN TEST | IRON HAVEN | PvE Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for OPEN TEST | IRON HAVEN | PvE. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on OPEN TEST | IRON HAVEN | PvE?
Its average server fps over the last 48 hours was 56, with a low of 38. Buildings, deployables and the rest of the world accounted for up to 87,662 entities. Memory use peaked at 3,568 MB. Players feel lag when fps is low and entity count climbs.
How reliable is OPEN TEST | IRON HAVEN | PvE and is it online?
The server is online: OPEN TEST | IRON HAVEN | PvE. The uptime it reports shows a restart roughly 46 hours ago. Over the past 6 full days, it was online 144 of 144 hours, 100% of the time. It was first seen by BestRustServers.xyz on 7 October 2026.
OPEN TEST | IRON HAVEN | PvE location: where is it?
There is no region published by OPEN TEST | IRON HAVEN | PvE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.156.53.136:26271 is its address.
Rules & Map
OPEN TEST | IRON HAVEN | PvE map: which one is it?
On OPEN TEST | IRON HAVEN | PvE, the map is procedural, size 4,000 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What rules and configuration does OPEN TEST | IRON HAVEN | PvE have?
The name OPEN TEST | IRON HAVEN | PvE carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does OPEN TEST | IRON HAVEN | PvE wipe?
The record holds too few wipes for OPEN TEST | IRON HAVEN | PvE to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 6 days 20 hours.
What happens on wipe day on OPEN TEST | IRON HAVEN | PvE?
Across its recent wipes, the busiest point averaged 3 players. 4 hours into the latest wipe, the crowd reached its peak.
Join Server
OPEN TEST | IRON HAVEN | PvE joining: how is it done?
Use the F1 console: client.connect 185.156.53.136:26271. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.