TroubleChute
185.165.242.34:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does TroubleChute sit in the rankings?
Over the last seven days, TroubleChute ranks #15,892 in player hours, which is in the top 72% of ranked servers.
Is TroubleChute busy?
At this moment, TroubleChute is offline, with the last sighting 5 days 15 hours ago. The average player count over the last seven days is 0.
Tags and Filters
TroubleChute tags: what do they indicate?
For TroubleChute, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does TroubleChute appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TroubleChute: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
TroubleChute Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for TroubleChute. Steam updates your game automatically, but it needs to match the protocol to join.
TroubleChute uptime and reliability: what are they?
Offline now for TroubleChute, last seen 5 days 15 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours. It was first seen by BestRustServers.xyz on 9 October 2026.
TroubleChute location: where is it?
There is no region published by TroubleChute. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.165.242.34:28015 is its address.
Rules and Settings
What is the map on TroubleChute?
A procedural map is what TroubleChute runs, generated by the game.
TroubleChute rules and settings: what are they?
No gather rate appears in the name of TroubleChute. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: on.
Wipe Cycle
On what schedule does TroubleChute wipe?
Too few wipes are on record for TroubleChute to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 5 hours.
Join Server
TroubleChute joining: how is it done?
Use the F1 console: client.connect 185.165.242.34:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.