MAR Rust Test Baseline
185.175.93.189:28115 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of MAR Rust Test Baseline?
In the top 71% of all ranked servers, MAR Rust Test Baseline is #16,232 on player hours for the last seven days.
What is the player count on MAR Rust Test Baseline?
The server MAR Rust Test Baseline is currently offline; it was last seen 19 days 11 hours ago.
Server Tags
How should the tags on MAR Rust Test Baseline be interpreted?
For MAR Rust Test Baseline, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does MAR Rust Test Baseline appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include MAR Rust Test Baseline are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
MAR Rust Test Baseline Rust version: which one?
On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is MAR Rust Test Baseline and is it online?
Offline now for MAR Rust Test Baseline, last seen 19 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 24 September 2026.
What is the location of MAR Rust Test Baseline?
No region is given by MAR Rust Test Baseline. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.175.93.189:28115 is its address.
Settings & Map
MAR Rust Test Baseline map: which one is it?
A procedural map is what MAR Rust Test Baseline runs, generated by the game.
What rules and configuration does MAR Rust Test Baseline have?
No gather rate appears in the name of MAR Rust Test Baseline. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: on.
Wipe Information
When does MAR Rust Test Baseline wipe?
Too few wipes are on record for MAR Rust Test Baseline to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 28 days 3 hours.
Join Server
MAR Rust Test Baseline joining: how is it done?
To connect, type client.connect 185.175.93.189:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.