RSM_Solo
185.177.96.226:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:09 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RSM_Solo sit in the rankings?
Rank #13,779 over the last seven days in player hours: RSM_Solo, inside the top 62% of ranked servers.
What is the player count on RSM_Solo?
RSM_Solo is not online at the moment; its last appearance was 7 days 11 hours ago.
Tags and Filters
What is the meaning of the tags on RSM_Solo?
The game's server browser reads these tags from RSM_Solo: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RSM_Solo in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RSM_Solo are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RSM_Solo on?
On Windows, RSM_Solo runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
RSM_Solo uptime and reliability: what are they?
Offline now for RSM_Solo, last seen 7 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, BestRustServers.xyz saw it for the first time.
RSM_Solo location: where is it?
No region is given by RSM_Solo. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.177.96.226:28015.
Settings & Map
Which map is used on RSM_Solo?
Procedural map: that is what RSM_Solo runs, and it is generated by the game.
RSM_Solo rules and settings: what are they?
The name RSM_Solo carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC on.
Wipe Information
When does RSM_Solo wipe?
Too few wipes are on record for RSM_Solo to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 22 hours.
What happens on wipe day on RSM_Solo?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join RSM_Solo?
Enter client.connect 185.177.96.226:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.