VeecaMC-Private
185.180.2.44:28685 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:35 UTC 2d ago | 2 | – | running | 0 |
| Tue 6 Oct, 16:30 UTC 7d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
VeecaMC-Private ranking: what position does it hold?
In the top 40% of all ranked servers, VeecaMC-Private is #8,867 on player hours for the last seven days.
Is VeecaMC-Private busy?
The current player count for VeecaMC-Private is 0, out of 30 slots. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 13:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
What is the meaning of the tags on VeecaMC-Private?
For VeecaMC-Private, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain VeecaMC-Private?
The BestRustServers.xyz lists that include VeecaMC-Private are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
VeecaMC-Private Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Linux for VeecaMC-Private. Joining requires the same protocol; Steam updates your game for you.
Is the performance on VeecaMC-Private smooth?
Over 48 hours, it averaged 28 server fps; the lowest was 17. The entity count reached 55,236, covering buildings, deployables and all other world objects. Memory use peaked at 1,997 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of VeecaMC-Private?
At the moment, VeecaMC-Private is up. The uptime it reports shows a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
VeecaMC-Private location: where is it?
No region is given by VeecaMC-Private. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.180.2.44:28685 is its address.
Rules & Map
Which map is used on VeecaMC-Private?
On VeecaMC-Private, the map is procedural, size 3,000 with seed 9327, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does VeecaMC-Private have?
The name VeecaMC-Private carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does VeecaMC-Private wipe?
Too few wipes are on record for VeecaMC-Private to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 2 days 11 hours.
What happens on wipe day on VeecaMC-Private?
The average busiest point of its recent wipes was 2 players. 23 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
VeecaMC-Private joining: how is it done?
Enter client.connect 185.180.2.44:28685 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slots: 30.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.