CZ/SK Virtual-Life PVE
EU 185.180.2.48:28720 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does CZ/SK Virtual-Life PVE sit in the rankings?
Player hours over the last seven days place CZ/SK Virtual-Life PVE at #2,132 in Europe, and at #9,272 in the top 41% of ranked servers.
How many players are on CZ/SK Virtual-Life PVE?
CZ/SK Virtual-Life PVE: 0 players now, with 30 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 1.
Tags & Lists
CZ/SK Virtual-Life PVE tags: what do they indicate?
For CZ/SK Virtual-Life PVE, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): Slot count is 30; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^r (Roleplay): Roleplay server; ^k (Build server): Design and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain CZ/SK Virtual-Life PVE?
These BestRustServers.xyz lists include CZ/SK Virtual-Life PVE: Rust servers in Europe, Best modded Rust servers, Best Rust build servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server Overview
What Rust version is CZ/SK Virtual-Life PVE on?
Rust network protocol 2634 and build 167584 on Linux is what CZ/SK Virtual-Life PVE uses. Your game has to match the protocol to connect; Steam takes care of updating it.
CZ/SK Virtual-Life PVE performance: is it smooth?
For the past 48 hours, server fps averaged 28, never dropping below 20. Buildings, deployables and the rest of the world accounted for up to 110,968 entities. Memory use peaked at 4,153 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is CZ/SK Virtual-Life PVE and is it online?
The server is online: CZ/SK Virtual-Life PVE. The uptime it reports shows a restart roughly 18 hours ago. In 1 full day, uptime was 100%; hours online: 24 of 24. The first time BestRustServers.xyz saw it was on 11 October 2026.
What is the location of CZ/SK Virtual-Life PVE?
Its EU tag places CZ/SK Virtual-Life PVE in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.180.2.48:28720 is its address.
Rules and Settings
Which map is used on CZ/SK Virtual-Life PVE?
A procedural map of size 4,250 and seed 23577 is what CZ/SK Virtual-Life PVE runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for CZ/SK Virtual-Life PVE?
No gather rate appears in the name of CZ/SK Virtual-Life PVE. No group limit is stated; the game's default of 8 players applies. It runs build & creative, building in a sandbox, with no gathering. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does CZ/SK Virtual-Life PVE wipe?
An estimate from the force wipe gives CZ/SK Virtual-Life PVE's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 2 days. Its tags give a wipe schedule of one month.
Join Server
How can I connect to CZ/SK Virtual-Life PVE?
To connect, type client.connect 185.180.2.48:28720 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp30,ptrak,$r?,v2634,^m,^r,^k,EU,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp30- Max players Slot count is 30.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^r- Roleplay Roleplay server.
^k- Build server Design and practise base builds.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.