BuildLab
185.181.62.121:47831 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does BuildLab sit in the rankings?
Over the last seven days, BuildLab ranks #12,159 in player hours, which is in the top 55% of ranked servers.
Is BuildLab busy?
At this moment, BuildLab is offline, with the last sighting 16 hours ago. The seven-day average player count stands at 1, and the highest point was 1. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on BuildLab be interpreted?
Read by the game's server browser, the tags BuildLab publishes are: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain BuildLab?
These BestRustServers.xyz lists include BuildLab: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is BuildLab on?
Rust network protocol 2634 and build 167398 on Windows is what BuildLab uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of BuildLab?
Offline now for BuildLab, last seen 16 hours ago. It was first seen by BestRustServers.xyz on 14 October 2026.
Where can BuildLab be found?
No region is published by BuildLab. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.181.62.121:47831 is its address.
Settings & Map
Which map is used on BuildLab?
Generated by the game, the map on BuildLab is procedural.
What are the settings and rules for BuildLab?
A gather rate is not given in the name BuildLab. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Cycle
When does BuildLab wipe?
The record holds too few wipes for BuildLab to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 12 days 11 hours.
How to Join
BuildLab joining: how is it done?
Enter client.connect 185.181.62.121:47831 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp4- Max players Slots: 4.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.