zombie-test
185.186.143.156:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of zombie-test?
Rank #15,848 over the last seven days in player hours: zombie-test, inside the top 72% of ranked servers.
How many players are on zombie-test?
The current player count for zombie-test is 0, out of 10 slots. Averaged across the last seven days: 0 players.
Server Tags
zombie-test tags: what do they indicate?
The game's server browser reads these tags from zombie-test: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
zombie-test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include zombie-test: Best modded Rust servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
zombie-test Rust version: which one?
On Linux, zombie-test runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on zombie-test?
Over 48 hours, it averaged 238 server fps; the lowest was 214. Buildings, deployables and the rest of the world accounted for up to 7,579 entities. The maximum memory used was 1,048 MB. What players experience as lag is low fps combined with a rising entity count.
zombie-test uptime and reliability: what are they?
zombie-test is currently online. The uptime it reports shows a restart roughly 23 hours ago. It was first seen by BestRustServers.xyz on 14 October 2026.
What is the location of zombie-test?
No region is published by zombie-test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.186.143.156:28015.
Rules & Map
What is the map on zombie-test?
Generated by the game, the map on zombie-test is procedural, size 1,500, seed 4242. View it on RustMaps from this page: identical size and seed produce an identical map.
zombie-test rules and settings: what are they?
A gather rate is not given in the name zombie-test. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC on.
Wipe Information
When does zombie-test wipe?
zombie-test's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 28 hours.
How to Join
zombie-test joining: how is it done?
Enter client.connect 185.186.143.156:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.