[RU] Vanilla Field
185.189.255.109:35100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 7 players, last three wipes
Coming wipes
- 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:13 UTC 12d ago | 7 | – | running | 2 |
| Thu 1 Oct, 18:32 UTCFW 13d ago | 7 | – | 1.1 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[RU] Vanilla Field ranking: what position does it hold?
Rank #2,872 over the last seven days in player hours: [RU] Vanilla Field, inside the top 13% of ranked servers.
How many players are on [RU] Vanilla Field?
[RU] Vanilla Field: 1 players now, with 200 slots available. Averaged across the last seven days: 1 players, peaking at 7. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 3.
Tags and Filters
How should the tags on [RU] Vanilla Field be interpreted?
For [RU] Vanilla Field, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[RU] Vanilla Field in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [RU] Vanilla Field: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
[RU] Vanilla Field Rust version: which one?
On Windows, [RU] Vanilla Field runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [RU] Vanilla Field smooth?
For the past 48 hours, server fps averaged 93, never dropping below 81. It held up to 113,264 entities: everything from buildings to deployables in the world. Memory use peaked at 3,634 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is [RU] Vanilla Field and is it online?
The server is online: [RU] Vanilla Field. The uptime it reports shows a restart roughly 1 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 19 September 2026.
What is the location of [RU] Vanilla Field?
Its name points to Europe, though [RU] Vanilla Field publishes no region tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.109:35100.
Rules and Settings
[RU] Vanilla Field map: which one is it?
A procedural map of size 4,250 and seed 479521753 is what [RU] Vanilla Field runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[RU] Vanilla Field rules and settings: what are they?
A gather rate is not given in the name [RU] Vanilla Field. Up to 5 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.
Wipe Schedule
On what schedule does [RU] Vanilla Field wipe?
[RU] Vanilla Field wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 12 days 8 hours. The tags declare wipes once a month.
What happens on wipe day on [RU] Vanilla Field?
Across its recent wipes, the busiest point averaged 7 players. 38 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to [RU] Vanilla Field?
Enter client.connect 185.189.255.109:35100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts5,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp200- Max players Slots: 200.
ts5- Group limit Team size is capped at 5.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.