TEST test TEST
185.189.255.162:35000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe · high confidence
Coming wipes
- 21d 19hThu 5 Nov, 19:00 UTCFW
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:06 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TEST test TEST ranking: what position does it hold?
Rank #11,406 over the last seven days in player hours: TEST test TEST, inside the top 51% of ranked servers.
Is TEST test TEST busy?
The current player count for TEST test TEST is 0, out of 200 slots. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 08:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
TEST test TEST tags: what do they indicate?
The game's server browser reads these tags from TEST test TEST: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): Slot count is 200; ts10 (Group limit): 10 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
TEST test TEST operator: who is it?
1 other server we track also publishes a rustfun.ru hostname, so TEST test TEST is most likely run by the same operator.
TEST test TEST in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include TEST test TEST are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server Information
TEST test TEST Rust version: which one?
Rust network protocol 2634 and build 167584 on Windows is what TEST test TEST uses. Your game has to match the protocol to connect; Steam takes care of updating it.
TEST test TEST performance: is it smooth?
Its average server fps over the last 48 hours was 72, with a low of 68. It held up to 100,126 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,706 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is TEST test TEST and is it online?
TEST test TEST is currently online. According to its reported uptime, the last restart was about 39 hours ago. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can TEST test TEST be found?
No region is published by TEST test TEST. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.189.255.162:35000 is its address.
Rules and Settings
Which map is used on TEST test TEST?
On TEST test TEST, the map is procedural, size 4,250 with seed 1974468268, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
TEST test TEST rules and settings: what are they?
No gather rate appears in the name of TEST test TEST. Up to 10 players per group. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
TEST test TEST wipe schedule: what does it show?
The force wipe is the one monthly wipe on TEST test TEST. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 40 hours. The tags declare wipes once a month.
How to Join
How can I connect to TEST test TEST?
Use the F1 console: client.connect 185.189.255.162:35000. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167584,ts10,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp200- Max players Slot count is 200.
ts10- Group limit 10 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.