Made in Cocojamba
185.189.255.214:35400 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:11 UTC 28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Made in Cocojamba sit in the rankings?
Over the last seven days, Made in Cocojamba ranks #15,905 in player hours, which is in the top 70% of ranked servers.
How many players are on Made in Cocojamba?
Made in Cocojamba is not online at the moment; its last appearance was 12 days 10 hours ago.
Tags & Lists
Made in Cocojamba tags: what do they indicate?
The game's server browser reads these tags from Made in Cocojamba: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Made in Cocojamba appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Made in Cocojamba: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
Made in Cocojamba Rust version: which one?
On Windows, Made in Cocojamba runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
How reliable is Made in Cocojamba and is it online?
Offline now for Made in Cocojamba, last seen 12 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Made in Cocojamba?
No region is published by Made in Cocojamba. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.189.255.214:35400 is its address.
Rules & Map
Which map is used on Made in Cocojamba?
Generated by the game, the map on Made in Cocojamba is procedural, size 3,500, seed 121315421. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Made in Cocojamba?
The name Made in Cocojamba carries no gather multiplier. No more than 10 players to a group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does Made in Cocojamba wipe?
Made in Cocojamba wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been running since 28 days 11 hours. Monthly wipes appear in its tags.
On Made in Cocojamba, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.
How to Join
Made in Cocojamba joining: how is it done?
Enter client.connect 185.189.255.214:35400 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players The server has 50 slots.
ts10- Group limit Team size is capped at 10.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.