HARDZONE PVE|Quest|Skills|RaidBases|12.09
185.189.255.248:35300 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:09 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 24 players, last three wipes
Coming wipes
- 1d 4hThu 15 Oct, 18:09 UTC
- 15d 4hThu 29 Oct, 18:09 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 29d 4hThu 12 Nov, 18:09 UTC
- 43d 4hThu 26 Nov, 18:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTCFW 12d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of HARDZONE PVE|Quest|Skills|RaidBases|12.09?
In the top 6% of all ranked servers, HARDZONE PVE|Quest|Skills|RaidBases|12.09 is #1,327 on player hours for the last seven days.
How many players are on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
The current player count for HARDZONE PVE|Quest|Skills|RaidBases|12.09 is 6, out of 200 slots. Averaged across the last seven days: 6 players, peaking at 23. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 13 players.
Tags and Filters
How should the tags on HARDZONE PVE|Quest|Skills|RaidBases|12.09 be interpreted?
Read by the game's server browser, the tags HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): Slot count is 200; ts10 (Group limit): Teams can have at most 10 members; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; jp0 (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain HARDZONE PVE|Quest|Skills|RaidBases|12.09?
The BestRustServers.xyz lists that include HARDZONE PVE|Quest|Skills|RaidBases|12.09 are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Information
What Rust version is HARDZONE PVE|Quest|Skills|RaidBases|12.09 on?
On Windows, HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on HARDZONE PVE|Quest|Skills|RaidBases|12.09 smooth?
Over 48 hours, it averaged 109 server fps; the lowest was 11. Buildings, deployables and the rest of the world accounted for up to 155,761 entities. The maximum memory used was 5,069 MB. A climbing entity count and low fps are felt by players as lag.
HARDZONE PVE|Quest|Skills|RaidBases|12.09 uptime and reliability: what are they?
HARDZONE PVE|Quest|Skills|RaidBases|12.09 is currently online. The uptime it reports shows a restart roughly 7 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can HARDZONE PVE|Quest|Skills|RaidBases|12.09 be found?
There is no region published by HARDZONE PVE|Quest|Skills|RaidBases|12.09. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.189.255.248:35300 is its address.
Rules and Settings
What is the map on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
On HARDZONE PVE|Quest|Skills|RaidBases|12.09, the map is procedural, size 4,250, generated by the game.
What are the settings and rules for HARDZONE PVE|Quest|Skills|RaidBases|12.09?
A gather rate is not given in the name HARDZONE PVE|Quest|Skills|RaidBases|12.09. Up to 10 players per group. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Information
HARDZONE PVE|Quest|Skills|RaidBases|12.09 wipe schedule: what does it show?
As HARDZONE PVE|Quest|Skills|RaidBases|12.09's record holds too few wipes to confirm its schedule, its tag drives the prediction. Thursday 15 October at 18:09 UTC is when the next wipe is due. The world in play was made 12 days 19 hours. Its tags declare wipes every two weeks.
What happens on wipe day on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
Across its recent wipes, the busiest point averaged 24 players. 1 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to HARDZONE PVE|Quest|Skills|RaidBases|12.09?
Use the F1 console: client.connect 185.189.255.248:35300. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://hardzonepve.gamestores.app/.
Server tags
Published as mp200,ptrak,jp0,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp200- Max players Slot count is 200.
ts10- Group limit Teams can have at most 10 members.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Other
jp0- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.