testing
185.189.255.249:35400 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 11:31 UTC, in 5d 8h. Its weekly schedule tag · low confidence
- usual gap
- 0.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 5d 8hTue 20 Oct, 11:31 UTC
- 12d 8hTue 27 Oct, 11:31 UTC
- 19d 8hTue 3 Nov, 11:31 UTC
- 21d 15hThu 5 Nov, 19:00 UTCFW
- 26d 8hTue 10 Nov, 11:31 UTC
- 33d 8hTue 17 Nov, 11:31 UTC
- 40d 8hTue 24 Nov, 11:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC 15d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC 17d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC 18d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC 19d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does testing sit in the rankings?
In the top 70% of all ranked servers, testing is #16,773 on player hours for the last seven days.
How many players are on testing?
The server testing is currently offline; it was last seen 14 days 10 hours ago.
Tags & Lists
What is the meaning of the tags on testing?
Read by the game's server browser, the tags testing publishes are: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does testing appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include testing are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server Overview
testing Rust version: which one?
Rust network protocol 2633 and build 165217 on Windows is what testing uses. Joining requires the same protocol; Steam updates your game for you.
testing uptime and reliability: what are they?
Offline now for testing, last seen 14 days 10 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 20 September 2026, BestRustServers.xyz saw it for the first time.
testing location: where is it?
There is no region published by testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.189.255.249:35400 is its address.
Settings & Map
What is the map on testing?
Generated by the game, the map on testing is procedural, size 2,500, seed 53296983. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for testing?
No gather rate appears in the name of testing. Up to 5 players per group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does testing wipe?
The prediction for testing follows its tag, since too few wipes are on record to confirm its schedule. On Tuesday 20 October at 11:31 UTC the next wipe is due. The world in play was made 15 days 15 hours. Weekly wipes are declared in its tags.
On testing, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
How can I connect to testing?
Use the F1 console: client.connect 185.189.255.249:35400. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slot count is 50.
ts5- Group limit Team size is capped at 5.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.