Alpha Classic | One Grid | Small Map
185.189.255.68:35300 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 03:33 UTC, in 4d 23h. Its weekly schedule tag · low confidence
- usual gap
- 12.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 4d 23hTue 20 Oct, 03:33 UTC
- 11d 23hTue 27 Oct, 03:33 UTC
- 18d 23hTue 3 Nov, 03:33 UTC
- 21d 14hThu 5 Nov, 19:00 UTCFW
- 25d 23hTue 10 Nov, 03:33 UTC
- 32d 23hTue 17 Nov, 03:33 UTC
- 39d 23hTue 24 Nov, 03:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:33 UTC 2d ago | – | – | running | 0 |
| Mon 12 Oct, 09:29 UTC 2d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 14:26 UTC 27d ago | 1 | halved by day 2 | 24.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Alpha Classic | One Grid | Small Map sit in the rankings?
Rank #7,240 over the last seven days in player hours: Alpha Classic | One Grid | Small Map, inside the top 33% of ranked servers.
How many players are on Alpha Classic | One Grid | Small Map?
0 of 50 slots are filled on Alpha Classic | One Grid | Small Map at the moment. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Server Tags
What is the meaning of the tags on Alpha Classic | One Grid | Small Map?
Read by the game's server browser, the tags Alpha Classic | One Grid | Small Map publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count is 50; ts10 (Group limit): 10 is the largest team allowed; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Alpha Classic | One Grid | Small Map appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Alpha Classic | One Grid | Small Map are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Overview
What Rust version is Alpha Classic | One Grid | Small Map on?
Rust network protocol 2634 and build 167781 on Windows is what Alpha Classic | One Grid | Small Map uses. Joining requires the same protocol; Steam updates your game for you.
Alpha Classic | One Grid | Small Map performance: is it smooth?
Over 48 hours, it averaged 405 server fps; the lowest was 33. The entity count reached 13,666, covering buildings, deployables and all other world objects. The maximum memory used was 1,236 MB. Players feel lag when fps is low and entity count climbs.
Alpha Classic | One Grid | Small Map uptime and reliability: what are they?
At the moment, Alpha Classic | One Grid | Small Map is up. According to its reported uptime, the last restart was about 18 hours ago. Over the past 7 full days, it was online 63 of 168 hours, 38% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Alpha Classic | One Grid | Small Map be found?
No region is published by Alpha Classic | One Grid | Small Map. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.189.255.68:35300 is its address.
Settings & Map
Which map is used on Alpha Classic | One Grid | Small Map?
On Alpha Classic | One Grid | Small Map, the map is procedural, size 1,250 with seed 121315421, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What rules and configuration does Alpha Classic | One Grid | Small Map have?
The name Alpha Classic | One Grid | Small Map carries no gather multiplier. No more than 10 players to a group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. Self-described as vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Schedule
When does Alpha Classic | One Grid | Small Map wipe?
As Alpha Classic | One Grid | Small Map's record holds too few wipes to confirm its schedule, its tag drives the prediction. On Tuesday 20 October at 03:33 UTC the next wipe is due. The world in play was made 2 days. Weekly wipes are declared in its tags.
What happens on wipe day on Alpha Classic | One Grid | Small Map?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 2.
How to Join
Alpha Classic | One Grid | Small Map joining: how is it done?
Use the F1 console: client.connect 185.189.255.68:35300. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://vk.ru/club82362976.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp50- Max players Slot count is 50.
ts10- Group limit 10 is the largest team allowed.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.