EvilIsland-PVE - Test Server
185.189.255.93:35300 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 27 October, 09:11 UTC, in 12d 6h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 6hTue 27 Oct, 09:11 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 26d 6hTue 10 Nov, 09:11 UTC
- 40d 6hTue 24 Nov, 09:11 UTC
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:11 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
EvilIsland-PVE - Test Server ranking: what position does it hold?
Rank #8,901 over the last seven days in player hours: EvilIsland-PVE - Test Server, inside the top 40% of ranked servers.
What is the player count on EvilIsland-PVE - Test Server?
At this moment, EvilIsland-PVE - Test Server is offline, with the last sighting 41 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
EvilIsland-PVE - Test Server tags: what do they indicate?
Read by the game's server browser, the tags EvilIsland-PVE - Test Server publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts10 (Group limit): 10 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
EvilIsland-PVE - Test Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include EvilIsland-PVE - Test Server are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Information
What Rust version is EvilIsland-PVE - Test Server on?
Rust network protocol 2634 and build 167584 on Windows is what EvilIsland-PVE - Test Server uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of EvilIsland-PVE - Test Server?
Offline now for EvilIsland-PVE - Test Server, last seen 41 hours ago. It was up 20% of the time over the last 7 full days, 33 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
EvilIsland-PVE - Test Server location: where is it?
No region is published by EvilIsland-PVE - Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.189.255.93:35300 is its address.
Settings & Map
What is the map on EvilIsland-PVE - Test Server?
Generated by the game, the map on EvilIsland-PVE - Test Server is procedural, size 3,500, seed 478137055. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for EvilIsland-PVE - Test Server?
A gather rate is not given in the name EvilIsland-PVE - Test Server. No more than 10 players to a group. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
EvilIsland-PVE - Test Server wipe schedule: what does it show?
Its tag supplies the prediction for EvilIsland-PVE - Test Server, because too few wipes are on record to confirm the schedule. Due next is a wipe on Tuesday 27 October at 09:11 UTC. The world in play was made 41 hours. Its tags declare wipes every two weeks.
How to Join
How can I connect to EvilIsland-PVE - Test Server?
To connect, type client.connect 185.189.255.93:35300 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.
Server tags
Published as mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts10,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players The server has 10 slots.
ts10- Group limit 10 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.