2[PvE]Тульский|Русский|Custom+Ивенты
185.207.214.209:35100 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 26 October, 05:35 UTC, in 11d 4h. Its biweekly schedule tag · low confidence
- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 18 players, last three wipes
Coming wipes
- 11d 4hMon 26 Oct, 05:35 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 25d 4hMon 9 Nov, 05:35 UTC
- 39d 4hMon 23 Nov, 05:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:35 UTC 2d ago | 20 | – | running | 1 |
| Sun 11 Oct, 18:25 UTC 3d ago | 17 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does 2[PvE]Тульский|Русский|Custom+Ивенты sit in the rankings?
In the top 9% of all ranked servers, 2[PvE]Тульский|Русский|Custom+Ивенты is #2,031 on player hours for the last seven days.
Is 2[PvE]Тульский|Русский|Custom+Ивенты busy?
4 of 200 slots are filled on 2[PvE]Тульский|Русский|Custom+Ивенты at the moment. The average player count over the last seven days is 6, with a peak of 21. In the last 48 hours, 19:00 UTC saw the highest activity, with an average of 18 players.
Server Tags
2[PvE]Тульский|Русский|Custom+Ивенты tags: what do they indicate?
Read by the game's server browser, the tags 2[PvE]Тульский|Русский|Custom+Ивенты publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 2[PvE]Тульский|Русский|Custom+Ивенты appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include 2[PvE]Тульский|Русский|Custom+Ивенты are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Details
2[PvE]Тульский|Русский|Custom+Ивенты Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what 2[PvE]Тульский|Русский|Custom+Ивенты uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on 2[PvE]Тульский|Русский|Custom+Ивенты?
Over 48 hours, it averaged 59 server fps; the lowest was 53. The entity count reached 100,540, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,182 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of 2[PvE]Тульский|Русский|Custom+Ивенты?
At the moment, 2[PvE]Тульский|Русский|Custom+Ивенты is up. About 8 hours ago is when it last restarted, based on its uptime. Over the past 3 full days, it was online 72 of 72 hours, 100% of the time. It was first seen by BestRustServers.xyz on 11 October 2026.
What is the location of 2[PvE]Тульский|Русский|Custom+Ивенты?
Its name points to Europe, though 2[PvE]Тульский|Русский|Custom+Ивенты publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.207.214.209:35100 is its address.
Settings & Map
2[PvE]Тульский|Русский|Custom+Ивенты map: which one is it?
A procedural map of size 4,096 and seed 1 is what 2[PvE]Тульский|Русский|Custom+Ивенты runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for 2[PvE]Тульский|Русский|Custom+Ивенты?
The name 2[PvE]Тульский|Русский|Custom+Ивенты carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
When does 2[PvE]Тульский|Русский|Custom+Ивенты wipe?
Its tag supplies the prediction for 2[PvE]Тульский|Русский|Custom+Ивенты, because too few wipes are on record to confirm the schedule. Monday 26 October at 05:35 UTC is when the next wipe is due. The current world has been running since 2 days 19 hours. The tags list a wipe every two weeks.
What happens on wipe day on 2[PvE]Тульский|Русский|Custom+Ивенты?
The average busiest point of its recent wipes was 18 players. 38 hours into the latest wipe, the crowd reached its peak.
Join Server
2[PvE]Тульский|Русский|Custom+Ивенты joining: how is it done?
Enter client.connect 185.207.214.209:35100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://trg.gamestores.app/ is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp200- Max players The server has 200 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.