ShockRust | Fight
185.207.214.212:35200 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
ShockRust | Fight ranking: what position does it hold?
Over the last seven days, ShockRust | Fight ranks #967 in player hours, which is in the top 4% of ranked servers.
What is the player count on ShockRust | Fight?
The current player count for ShockRust | Fight is 6, out of 50 slots. Averaged across the last seven days: 12 players, peaking at 76. In the last 48 hours, 14:00 UTC saw the highest activity, with an average of 31 players.
Tags and Filters
What is the meaning of the tags on ShockRust | Fight?
For ShockRust | Fight, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; v2556 (Protocol): Protocol 2556: join only if your game matches this version; cs104046 (Build): Running build 104046; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
ShockRust | Fight in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include ShockRust | Fight: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average.
Server Overview
What Rust version is ShockRust | Fight on?
The combination is Rust network protocol 2556 and build 104046 on Linux for ShockRust | Fight. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on ShockRust | Fight smooth?
For the past 48 hours, server fps averaged 139, never dropping below 131. It held up to 4,620 entities: everything from buildings to deployables in the world. The maximum memory used was 1,106 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of ShockRust | Fight?
The server is online: ShockRust | Fight. About 9 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can ShockRust | Fight be found?
No region is given by ShockRust | Fight. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 185.207.214.212:35200.
Rules and Settings
ShockRust | Fight map: which one is it?
On ShockRust | Fight, the map is procedural, size 1,500 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What rules and configuration does ShockRust | Fight have?
A gather rate is not given in the name ShockRust | Fight. A group limit is not published. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Information
ShockRust | Fight wipe schedule: what does it show?
The record holds too few wipes for ShockRust | Fight to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 104 days 11 hours.
Join Server
ShockRust | Fight joining: how is it done?
Use the F1 console: client.connect 185.207.214.212:35200. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
v2556- Protocol Protocol 2556: join only if your game matches this version.
cs104046- Build Running build 104046.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.