Quiet Hollow [PvE] [MOD]
185.207.214.251:35100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:17 UTC, in 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 1hThu 15 Oct, 18:17 UTC
- 14d 1hThu 29 Oct, 18:17 UTC
- 21d 1hThu 5 Nov, 19:00 UTCFW
- 28d 1hThu 12 Nov, 18:17 UTC
- 42d 1hThu 26 Nov, 18:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTCFW 13d ago | – | – | running | 12 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Quiet Hollow [PvE] [MOD]?
In the top 24% of all ranked servers, Quiet Hollow [PvE] [MOD] is #5,349 on player hours for the last seven days.
Is Quiet Hollow [PvE] [MOD] busy?
Quiet Hollow [PvE] [MOD]: 1 players now, with 200 slots available. Averaged across the last seven days: 1 players, peaking at 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Tags & Lists
Quiet Hollow [PvE] [MOD] tags: what do they indicate?
The game's server browser reads these tags from Quiet Hollow [PvE] [MOD]: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Slots: 200; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipe cycle: biweekly; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Quiet Hollow [PvE] [MOD] appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Quiet Hollow [PvE] [MOD]: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Details
Quiet Hollow [PvE] [MOD] Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what Quiet Hollow [PvE] [MOD] uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Quiet Hollow [PvE] [MOD] smooth?
Over 48 hours, it averaged 125 server fps; the lowest was 77. Buildings, deployables and the rest of the world accounted for up to 88,588 entities. At its highest, memory usage was 3,867 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Quiet Hollow [PvE] [MOD]?
Quiet Hollow [PvE] [MOD] is currently online. About 5 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 36 of 168 hours, 21% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Quiet Hollow [PvE] [MOD] location: where is it?
No region is published by Quiet Hollow [PvE] [MOD]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 185.207.214.251:35100 is its address.
Rules & Map
Which map is used on Quiet Hollow [PvE] [MOD]?
On Quiet Hollow [PvE] [MOD], the map is procedural, size 3,500 with seed 471471404, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
Quiet Hollow [PvE] [MOD] rules and settings: what are they?
No gather rate appears in the name of Quiet Hollow [PvE] [MOD]. Up to 10 players per group. It runs pve, other players cannot be fought. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
When does Quiet Hollow [PvE] [MOD] wipe?
The prediction for Quiet Hollow [PvE] [MOD] follows its tag, since too few wipes are on record to confirm its schedule. Thursday 15 October at 18:17 UTC is when the next wipe is due. The current world has been running since 13 days 22 hours. Its tags declare wipes every two weeks.
Connect
Quiet Hollow [PvE] [MOD] joining: how is it done?
Use the F1 console: client.connect 185.207.214.251:35100. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://zombic.ru is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp200- Max players Slots: 200.
ts10- Group limit Team size is capped at 10.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.