Blood Rust - Red [duo, x2]
EU 185.207.214.88:36000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 6% in EU, and #32 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 09:12 UTC, in 2d 1h. Every Saturday at 09:12 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 210 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 2d 1hSat 17 Oct, 09:12 UTC
- 9d 1hSat 24 Oct, 09:12 UTC
- 16d 1hSat 31 Oct, 09:12 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 23d 1hSat 7 Nov, 09:12 UTC
- 30d 1hSat 14 Nov, 09:12 UTC
- 37d 1hSat 21 Nov, 09:12 UTC
- 44d 1hSat 28 Nov, 09:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 209, 1 hours in, with 60 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:12 UTC 4d ago | 209 +60 queue | – | running | 19 |
| Sat 3 Oct, 09:08 UTC 11d ago | 205 +56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC 18d ago | 217 +79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC 25d ago | 209 +66 queue | halved by day 3 | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Blood Rust - Red [duo, x2]?
In Europe, Blood Rust - Red [duo, x2] is #173; across all ranked servers, #415 on player hours over the last seven days, in the top 2%. In the duo category, its position is #32.
What is the player count on Blood Rust - Red [duo, x2]?
The current player count for Blood Rust - Red [duo, x2] is 8, out of 200 slots. The seven-day average player count stands at 52, and the highest point was 209. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 54 players.
Server Tags
What is the meaning of the tags on Blood Rust - Red [duo, x2]?
For Blood Rust - Red [duo, x2], the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Slots: 200; ts2 (Group limit): 2 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Who operates Blood Rust - Red [duo, x2]?
9 other servers we track also publish a bloodrust.io hostname, as does Blood Rust - Red [duo, x2], so the same operator most likely runs them.
Where does Blood Rust - Red [duo, x2] appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Blood Rust - Red [duo, x2] are: Rust servers with 2x gather rate, Best duo Rust servers, Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Server Information
What Rust version is Blood Rust - Red [duo, x2] on?
Rust network protocol 2634 and build 167781 on Linux is what Blood Rust - Red [duo, x2] uses. Steam updates your game automatically, but it needs to match the protocol to join.
Blood Rust - Red [duo, x2] performance: is it smooth?
Its average server fps over the last 48 hours was 60, with a low of 59. The entity count reached 167,567, covering buildings, deployables and all other world objects. Memory use peaked at 5,617 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Blood Rust - Red [duo, x2]?
At the moment, Blood Rust - Red [duo, x2] is up. According to its reported uptime, the last restart was about 58 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Blood Rust - Red [duo, x2] location: where is it?
With its EU tag, Blood Rust - Red [duo, x2] lists itself in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.207.214.88:36000 is its address.
Settings & Map
Which map is used on Blood Rust - Red [duo, x2]?
A procedural map of size 3,800 and seed 1337 is what Blood Rust - Red [duo, x2] runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Procedural on the map list.
What rules and configuration does Blood Rust - Red [duo, x2] have?
By its name, the gather rate is 2x on Blood Rust - Red [duo, x2]. Listed group: duo, capped at 2 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC: on.
Wipe Cycle
When does Blood Rust - Red [duo, x2] wipe?
The wipe rhythm of Blood Rust - Red [duo, x2] is every Saturday at 09:12 UTC. Saturday 17 October at 09:12 UTC is when the next wipe is due. The current world has been running since 4 days 22 hours. Its tags list a wipe schedule of one week.
On Blood Rust - Red [duo, x2], what occurs on wipe day?
An average peak of 210 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd peaked and 60 more waited in the queue. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to Blood Rust - Red [duo, x2]?
To connect, type client.connect 185.207.214.88:36000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://bloodrust.com/home is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts2
Game
gmrust- Game mode Standard survival gameplay.
mp200- Max players Slots: 200.
ts2- Group limit 2 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.