[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
EU 185.216.144.68:28540 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:32 UTC, in 16h. Its biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 16hThu 15 Oct, 18:32 UTC
- 14d 16hThu 29 Oct, 18:32 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 28d 16hThu 12 Nov, 18:32 UTC
- 42d 16hThu 26 Nov, 18:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTCFW 13d ago | 5 | – | running | 0 |
| Thu 17 Sep, 17:56 UTC 27d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sit in the rankings?
In Europe, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #1,147; across all ranked servers, #3,101 on player hours over the last seven days, in the top 14%.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | busy?
0 of 50 slots are filled on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at the moment. The seven-day average player count stands at 1, and the highest point was 6. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 6 players.
Server Tags
How should the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | be interpreted?
Read by the game's server browser, the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts20 (Group limit): 20 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are: Rust servers in Europe, Best modded Rust servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. These filters on the server list display it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Details
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | Rust version: which one?
On Windows, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | performance: is it smooth?
Over 48 hours, it averaged 96 server fps; the lowest was 7. The entity count reached 97,495, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,259 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | and is it online?
The server is online: [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. According to its reported uptime, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | location: where is it?
With its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.216.144.68:28540.
Settings & Map
What is the map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, the map is procedural, size 4,200 with seed 19, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: SkillTree Wipe In: 21d 17h 6m.
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | rules and settings: what are they?
No gather rate appears in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. No more than 20 players to a group. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?
As [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s record holds too few wipes to confirm its schedule, its tag drives the prediction. Due next is a wipe on Thursday 15 October at 18:32 UTC. The current world has been running since 13 days 7 hours. A two-week wipe schedule is given in its tags.
On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, what occurs on wipe day?
An average peak of 4 players was drawn by its recent wipes. 2 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | joining: how is it done?
To connect, type client.connect 185.216.144.68:28540 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/jymGN2PPjd is its website.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts20- Group limit 20 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.