Local Dev Server
185.220.69.158:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Local Dev Server sit in the rankings?
Over the last seven days, Local Dev Server ranks #15,961 in player hours, which is in the top 71% of ranked servers.
What is the player count on Local Dev Server?
At this moment, Local Dev Server is offline, with the last sighting 6 days 21 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on Local Dev Server?
For Local Dev Server, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Local Dev Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Dev Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Local Dev Server on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Local Dev Server. Joining requires the same protocol; Steam updates your game for you.
How reliable is Local Dev Server and is it online?
Last seen 6 days 21 hours ago, Local Dev Server is currently offline. It was up 0% of the time over the last 6 full days, 0 of 144 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
Where can Local Dev Server be found?
No region is given by Local Dev Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.220.69.158:28015 is its address.
Rules & Map
What rules and configuration does Local Dev Server have?
A gather rate is not given in the name Local Dev Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Information
On what schedule does Local Dev Server wipe?
Local Dev Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 3 hours.
Join Server
Local Dev Server joining: how is it done?
Use the F1 console: client.connect 185.220.69.158:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.