Hunger Games Dev
185.238.231.146:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Hunger Games Dev ranking: what position does it hold?
In the top 72% of all ranked servers, Hunger Games Dev is #15,894 on player hours for the last seven days.
Is Hunger Games Dev busy?
At this moment, Hunger Games Dev is offline, with the last sighting 6 days ago. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on Hunger Games Dev?
Read by the game's server browser, the tags Hunger Games Dev publishes are: gmrust (Game mode): Rust survival, standard; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Hunger Games Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Hunger Games Dev are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Hunger Games Dev on?
Rust network protocol 2634 and build 167058 on Windows is what Hunger Games Dev uses. Steam updates your game automatically, but it needs to match the protocol to join.
Hunger Games Dev uptime and reliability: what are they?
Last seen 6 days ago, Hunger Games Dev is currently offline. It was up 0% of the time over the last 5 full days, 0 of 120 hours. On 9 October 2026, BestRustServers.xyz saw it for the first time.
Hunger Games Dev location: where is it?
No region is given by Hunger Games Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.238.231.146:28015.
Rules & Map
What rules and configuration does Hunger Games Dev have?
No gather rate appears in the name of Hunger Games Dev. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC: on.
Wipe Schedule
When does Hunger Games Dev wipe?
Hunger Games Dev's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 5 hours.
Connect
What is the process to join Hunger Games Dev?
Enter client.connect 185.238.231.146:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp20- Max players The server has 20 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Running build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.