Name of Server as Shown on the Client Server List
185.255.114.3:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTCFW 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Name of Server as Shown on the Client Server List?
In the top 60% of all ranked servers, Name of Server as Shown on the Client Server List is #13,802 on player hours for the last seven days.
What is the player count on Name of Server as Shown on the Client Server List?
The server Name of Server as Shown on the Client Server List is currently offline; it was last seen 12 days 4 hours ago.
Tags and Filters
How should the tags on Name of Server as Shown on the Client Server List be interpreted?
Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Name of Server as Shown on the Client Server List?
The BestRustServers.xyz lists that include Name of Server as Shown on the Client Server List are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Name of Server as Shown on the Client Server List Rust version: which one?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
Name of Server as Shown on the Client Server List uptime and reliability: what are they?
Offline now for Name of Server as Shown on the Client Server List, last seen 12 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 22 September 2026.
Name of Server as Shown on the Client Server List location: where is it?
There is no region published by Name of Server as Shown on the Client Server List. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.255.114.3:28015 is its address.
Rules and Settings
Which map is used on Name of Server as Shown on the Client Server List?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
What are the settings and rules for Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC: off.
Wipe Information
When does Name of Server as Shown on the Client Server List wipe?
Once a month Name of Server as Shown on the Client Server List wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 13 days.
What happens on wipe day on Name of Server as Shown on the Client Server List?
Across its recent wipes, the busiest point averaged 1 players. 19 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 185.255.114.3:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.