RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
185.255.92.108:28125 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8.6 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10 UTCFW 12d ago | 11 | – | running | 1 |
| Wed 23 Sep, 07:30 UTC 21d ago | 6 | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Rank #1,350 over the last seven days in player hours: RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, inside the top 6% of ranked servers.
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC busy?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: 10 players now, with 100 slots available. Averaged across the last seven days: 6 players, peaking at 15. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 12 players.
Server Tags
What is the meaning of the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
For RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10.
Server Details
What Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC on?
Rust network protocol 2634 and build 166494 on Linux is what RevolexScripts Hvh | NO EAC | Develop made by CMMLKC uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC smooth?
Its average server fps over the last 48 hours was 229, with a low of 177. It held up to 12,012 entities: everything from buildings to deployables in the world. Memory use peaked at 3,548 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC and is it online?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is currently online. According to its reported uptime, the last restart was about 12 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 23 September 2026, BestRustServers.xyz saw it for the first time.
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC location: where is it?
There is no region published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 185.255.92.108:28125.
Rules and Settings
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC map: which one is it?
On RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, the map is procedural, size 1,750 with seed 75034313, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC have?
A gather rate is not given in the name RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. The server has VAC off.
Wipe Cycle
On what schedule does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 12 days 18 hours.
What happens on wipe day on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Across its recent wipes, the busiest point averaged 8 players. 41 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
How can I connect to RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
To connect, type client.connect 185.255.92.108:28125 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://revolexscript.com/.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.