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BestRustServers.xyz

48,805 players on 11,516 servers

Online #15,947

[EU][PVE] Get Tae Rust

185.36.205.6:28065 checked 8m ago

moddedcarbonpvepremium

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average
136/2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average
64/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average
33/100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
36/150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average
15/100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average
32/200

Quick answers

from the figures on this page

Player Count

[EU][PVE] Get Tae Rust ranking: what position does it hold?

In the top 72% of all ranked servers, [EU][PVE] Get Tae Rust is #15,947 on player hours for the last seven days.

Is [EU][PVE] Get Tae Rust busy?

0 of 100 slots are filled on [EU][PVE] Get Tae Rust at the moment. Averaged across the last seven days: 0 players.

Server Tags

How should the tags on [EU][PVE] Get Tae Rust be interpreted?

The game's server browser reads these tags from [EU][PVE] Get Tae Rust: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Join restricted to players with Rust premium. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain [EU][PVE] Get Tae Rust?

The BestRustServers.xyz lists that include [EU][PVE] Get Tae Rust are: Rust servers in Europe, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server Information

What Rust version is [EU][PVE] Get Tae Rust on?

The combination is Rust network protocol 2633 and build 162929 on Windows for [EU][PVE] Get Tae Rust. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on [EU][PVE] Get Tae Rust?

Its average server fps over the last 48 hours was 29, with a low of 19. Buildings, deployables and the rest of the world accounted for up to 67,900 entities. At its highest, memory usage was 6,610 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of [EU][PVE] Get Tae Rust?

[EU][PVE] Get Tae Rust is currently online. The uptime it reports shows a restart roughly 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.

[EU][PVE] Get Tae Rust location: where is it?

Its name points to Europe, though [EU][PVE] Get Tae Rust publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 185.36.205.6:28065 is its address.

Settings & Map

Which map is used on [EU][PVE] Get Tae Rust?

On [EU][PVE] Get Tae Rust, the map is procedural, size 3,500 with seed 1, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

[EU][PVE] Get Tae Rust rules and settings: what are they?

A gather rate is not given in the name [EU][PVE] Get Tae Rust. No group limit is stated; the game's default of 8 players applies. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. Join restricted to players with Rust premium. The server has VAC on.

Wipe Cycle

On what schedule does [EU][PVE] Get Tae Rust wipe?

[EU][PVE] Get Tae Rust's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 40 days 14 hours.

Connect

[EU][PVE] Get Tae Rust joining: how is it done?

Enter client.connect 185.36.205.6:28065 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. Join restricted to players with Rust premium.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs162929
Build Build 162929.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE Other players are not a threat here; the world is.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.
^q
Premium Join restricted to players with Rust premium.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.