Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000
SA 186.189.248.152:28023 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 44% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 21d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:53 UTCFW 13d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 ranking: what position does it hold?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 ranks #102 in South America and #3,546 overall on player hours over the last seven days, in the top 16% of ranked servers.
Is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 busy?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: 0 players now, with 100 slots available. Averaged across the last seven days: 1 players, peaking at 6. In the last 48 hours, 01:00 UTC saw the highest activity, with an average of 5 players.
Server Tags
What is the meaning of the tags on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
The game's server browser reads these tags from Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; SA (South America): Server browser category: South America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
The BestRustServers.xyz lists that include Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 are: Best modded Rust servers. These filters on the server list display it: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 on?
On Linux, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 performance: is it smooth?
For the past 48 hours, server fps averaged 72, never dropping below 60. The entity count reached 199,381, covering buildings, deployables and all other world objects. The maximum memory used was 5,058 MB. What players experience as lag is low fps combined with a rising entity count.
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 uptime and reliability: what are they?
At the moment, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 is up. The uptime it reports shows a restart roughly 47 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 location: where is it?
In South America, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 lists itself with its SA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 186.189.248.152:28023.
Rules and Settings
Which map is used on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
A procedural map of size 6,000 and seed 1694031611 is what Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 rules and settings: what are they?
The name Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
When does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipe?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. Its world dates from 13 days 14 hours. Monthly wipes appear in its tags.
On Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 30 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Enter client.connect 186.189.248.152:28023 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
SA- South America Server browser category: South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.