My Rust Servemapachiserver
186.189.88.123:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
My Rust Servemapachiserver ranking: what position does it hold?
Over the last seven days, My Rust Servemapachiserver ranks #16,953 in player hours, which is in the top 72% of ranked servers.
Is My Rust Servemapachiserver busy?
At this moment, My Rust Servemapachiserver is offline, with the last sighting 17 days 16 hours ago.
Tags & Lists
My Rust Servemapachiserver tags: what do they indicate?
The game's server browser reads these tags from My Rust Servemapachiserver: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Slot count is 5; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
My Rust Servemapachiserver in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Rust Servemapachiserver: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is My Rust Servemapachiserver on?
On Windows, My Rust Servemapachiserver runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.
My Rust Servemapachiserver uptime and reliability: what are they?
Last seen 17 days 16 hours ago, My Rust Servemapachiserver is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 27 September 2026, BestRustServers.xyz saw it for the first time.
My Rust Servemapachiserver location: where is it?
No region is given by My Rust Servemapachiserver. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.189.88.123:28015.
Rules & Map
Which map is used on My Rust Servemapachiserver?
A procedural map is what My Rust Servemapachiserver runs, generated by the game.
What rules and configuration does My Rust Servemapachiserver have?
A gather rate is not given in the name My Rust Servemapachiserver. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Information
When does My Rust Servemapachiserver wipe?
Too few wipes are on record for My Rust Servemapachiserver to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 17 days 16 hours.
Connect
How can I connect to My Rust Servemapachiserver?
Use the F1 console: client.connect 186.189.88.123:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp5- Max players Slot count is 5.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.