TESTE SERVER
SA 186.212.149.203:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 79% in SA, and #418 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 11:17 UTC, in 5d 2h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
TESTE SERVER ranking: what position does it hold?
Player hours over the last seven days place TESTE SERVER at #179 in South America, and at #8,836 in the top 40% of ranked servers. Within the trio group, it is #418.
How many players are on TESTE SERVER?
At this moment, TESTE SERVER is offline, with the last sighting 3 hours ago. The average player count over the last seven days is 1, with a peak of 2. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 2 players.
Tags & Lists
What is the meaning of the tags on TESTE SERVER?
Read by the game's server browser, the tags TESTE SERVER publishes are: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Slot count is 1; ts3 (Group limit): 3 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; SA (South America): The server browser lists it under South America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain TESTE SERVER?
These BestRustServers.xyz lists include TESTE SERVER: Best modded Rust servers and Trio servers (group limit 3). On the server list, the filters that bring it up are: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Details
What Rust version is TESTE SERVER on?
The combination is Rust network protocol 2634 and build 167781 on Windows for TESTE SERVER. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on TESTE SERVER smooth?
Over 48 hours, it averaged 283 server fps; the lowest was 136. The entity count reached 68,806, covering buildings, deployables and all other world objects. The maximum memory used was 2,296 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of TESTE SERVER?
Last seen 3 hours ago, TESTE SERVER is currently offline. The uptime it reports shows a restart roughly 2 hours ago. In 1 full day, uptime was 21%; hours online: 5 of 24. The first time BestRustServers.xyz saw it was on 13 October 2026.
Where can TESTE SERVER be found?
Its SA tag places TESTE SERVER in South America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 186.212.149.203:28015 is its address.
Rules and Settings
Which map is used on TESTE SERVER?
Generated by the game, the map on TESTE SERVER is procedural, size 3,450, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for TESTE SERVER?
A gather rate is not given in the name TESTE SERVER. The group limit stands at 3 players, listed as trio. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Schedule
When does TESTE SERVER wipe?
From weekly: 7 days after its last wipe, an estimate is made of TESTE SERVER's next wipe. On Tuesday 20 October at 11:17 UTC the next wipe is due. Its world dates from 45 hours. The tags state a weekly wipe cycle.
How to Join
What is the process to join TESTE SERVER?
Use the F1 console: client.connect 186.212.149.203:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players Slot count is 1.
ts3- Group limit 3 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly A wipe each week.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
SA- South America The server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.