WindowsGSM - Server #1
186.251.19.103:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of WindowsGSM - Server #1?
In the top 61% of all ranked servers, WindowsGSM - Server #1 is #13,766 on player hours for the last seven days.
How many players are on WindowsGSM - Server #1?
At this moment, WindowsGSM - Server #1 is offline, with the last sighting 8 days 2 hours ago.
Server Tags
How should the tags on WindowsGSM - Server #1 be interpreted?
The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain WindowsGSM - Server #1?
The BestRustServers.xyz lists that include WindowsGSM - Server #1 are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is WindowsGSM - Server #1 on?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
WindowsGSM - Server #1 uptime and reliability: what are they?
Offline now for WindowsGSM - Server #1, last seen 8 days 2 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 5 October 2026.
What is the location of WindowsGSM - Server #1?
No region is published by WindowsGSM - Server #1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 186.251.19.103:28015 is its address.
Rules & Map
Which map is used on WindowsGSM - Server #1?
A procedural map is what WindowsGSM - Server #1 runs, generated by the game.
WindowsGSM - Server #1 rules and settings: what are they?
No gather rate appears in the name of WindowsGSM - Server #1. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is on.
Wipe Schedule
WindowsGSM - Server #1 wipe schedule: what does it show?
The record holds too few wipes for WindowsGSM - Server #1 to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 6 hours.
Connect
What is the process to join WindowsGSM - Server #1?
To connect, type client.connect 186.251.19.103:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.