DarkStyle's Carbon Test Server
187.190.39.34:28505 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 8
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:35 UTC 13d ago | 1 | – | running | 0 |
| Mon 28 Sep, 08:51 UTC 15d ago | 1 | held half | 2.4 days | 1 |
| Sat 19 Sep, 07:40 UTC 24d ago | 1 | halved by day 8 | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
DarkStyle's Carbon Test Server ranking: what position does it hold?
Rank #13,832 over the last seven days in player hours: DarkStyle's Carbon Test Server, inside the top 61% of ranked servers.
How many players are on DarkStyle's Carbon Test Server?
DarkStyle's Carbon Test Server is not online at the moment; its last appearance was 10 days 22 hours ago.
Tags and Filters
What is the meaning of the tags on DarkStyle's Carbon Test Server?
Read by the game's server browser, the tags DarkStyle's Carbon Test Server publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain DarkStyle's Carbon Test Server?
The BestRustServers.xyz lists that include DarkStyle's Carbon Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is DarkStyle's Carbon Test Server on?
On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
How reliable is DarkStyle's Carbon Test Server and is it online?
Offline now for DarkStyle's Carbon Test Server, last seen 10 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 14 September 2026.
DarkStyle's Carbon Test Server location: where is it?
No region is given by DarkStyle's Carbon Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 187.190.39.34:28505 is its address.
Rules & Map
DarkStyle's Carbon Test Server map: which one is it?
Procedural map: that is what DarkStyle's Carbon Test Server runs, and it is generated by the game.
What are the settings and rules for DarkStyle's Carbon Test Server?
The name DarkStyle's Carbon Test Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC on.
Wipe Schedule
On what schedule does DarkStyle's Carbon Test Server wipe?
The wipe times of DarkStyle's Carbon Test Server are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days.
On DarkStyle's Carbon Test Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 8 the crowd had fallen below half in the wipes that did not hold.
How to Join
How can I connect to DarkStyle's Carbon Test Server?
Use the F1 console: client.connect 187.190.39.34:28505. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.