TESTE_HOST
187.36.154.128:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of TESTE_HOST?
Rank #12,146 over the last seven days in player hours: TESTE_HOST, inside the top 55% of ranked servers.
What is the player count on TESTE_HOST?
At this moment, TESTE_HOST is offline, with the last sighting 30 hours ago. The seven-day average player count stands at 1, and the highest point was 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on TESTE_HOST be interpreted?
The game's server browser reads these tags from TESTE_HOST: gmrust (Game mode): Rust survival, standard; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
TESTE_HOST in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include TESTE_HOST are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
TESTE_HOST Rust version: which one?
On Windows, TESTE_HOST runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TESTE_HOST?
Last seen 30 hours ago, TESTE_HOST is currently offline. In 1 full day, uptime was 4%; hours online: 1 of 24. It was first seen by BestRustServers.xyz on 13 October 2026.
Where can TESTE_HOST be found?
No region is given by TESTE_HOST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 187.36.154.128:28015.
Rules and Settings
TESTE_HOST map: which one is it?
Generated by the game, the map on TESTE_HOST is procedural.
TESTE_HOST rules and settings: what are they?
The name TESTE_HOST carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does TESTE_HOST wipe?
TESTE_HOST's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 4 days 1 hours.
Connect
TESTE_HOST joining: how is it done?
To connect, type client.connect 187.36.154.128:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players The server has 2 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.