JeanSpawn - LIVESTOCK LAB
187.87.117.88:28020 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of JeanSpawn - LIVESTOCK LAB?
In the top – of all ranked servers, JeanSpawn - LIVESTOCK LAB is #13,288 on player hours for the last seven days.
Is JeanSpawn - LIVESTOCK LAB busy?
The server JeanSpawn - LIVESTOCK LAB is currently offline; it was last seen 29 days 3 hours ago.
Tags and Filters
How should the tags on JeanSpawn - LIVESTOCK LAB be interpreted?
The game's server browser reads these tags from JeanSpawn - LIVESTOCK LAB: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164282 (Build): Running build 164282; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does JeanSpawn - LIVESTOCK LAB appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include JeanSpawn - LIVESTOCK LAB are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is JeanSpawn - LIVESTOCK LAB on?
On Windows, JeanSpawn - LIVESTOCK LAB runs Rust network protocol 2633 and build 164282. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is JeanSpawn - LIVESTOCK LAB and is it online?
Last seen 29 days 3 hours ago, JeanSpawn - LIVESTOCK LAB is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 15 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of JeanSpawn - LIVESTOCK LAB?
No region is published by JeanSpawn - LIVESTOCK LAB. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 187.87.117.88:28020.
Settings & Map
JeanSpawn - LIVESTOCK LAB map: which one is it?
Procedural map: that is what JeanSpawn - LIVESTOCK LAB runs, and it is generated by the game.
What are the settings and rules for JeanSpawn - LIVESTOCK LAB?
No gather rate appears in the name of JeanSpawn - LIVESTOCK LAB. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
When does JeanSpawn - LIVESTOCK LAB wipe?
Too few wipes are on record for JeanSpawn - LIVESTOCK LAB to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 29 days 15 hours.
Connect
How can I connect to JeanSpawn - LIVESTOCK LAB?
To connect, type client.connect 187.87.117.88:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164282,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164282- Build Running build 164282.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.