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41,448 players on 11,507 servers

Offline #16,882

LOCAL-TEST-DO-NOT-JOIN

188.29.127.108:28215 checked 15d ago

Players

Now0/2
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:14 UTC 15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average
272/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average
153/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
173/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average
168/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
35/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average
179/225

Quick answers

from the figures on this page

Player Numbers

LOCAL-TEST-DO-NOT-JOIN ranking: what position does it hold?

Rank #16,882 over the last seven days in player hours: LOCAL-TEST-DO-NOT-JOIN, inside the top 71% of ranked servers.

What is the player count on LOCAL-TEST-DO-NOT-JOIN?

LOCAL-TEST-DO-NOT-JOIN is not online at the moment; its last appearance was 15 days 21 hours ago.

Tags and Filters

LOCAL-TEST-DO-NOT-JOIN tags: what do they indicate?

The game's server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain LOCAL-TEST-DO-NOT-JOIN?

The BestRustServers.xyz lists that include LOCAL-TEST-DO-NOT-JOIN are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server Overview

LOCAL-TEST-DO-NOT-JOIN Rust version: which one?

The combination is Rust network protocol 2633 and build 165217 on Windows for LOCAL-TEST-DO-NOT-JOIN. Steam updates your game automatically, but it needs to match the protocol to join.

What is the uptime and reliability of LOCAL-TEST-DO-NOT-JOIN?

Offline now for LOCAL-TEST-DO-NOT-JOIN, last seen 15 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 29 September 2026.

LOCAL-TEST-DO-NOT-JOIN location: where is it?

No region is given by LOCAL-TEST-DO-NOT-JOIN. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 188.29.127.108:28215 is its address.

Settings & Map

What is the map on LOCAL-TEST-DO-NOT-JOIN?

A procedural map is what LOCAL-TEST-DO-NOT-JOIN runs, generated by the game.

What rules and configuration does LOCAL-TEST-DO-NOT-JOIN have?

No gather rate appears in the name of LOCAL-TEST-DO-NOT-JOIN. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: on.

Wipe Cycle

LOCAL-TEST-DO-NOT-JOIN wipe schedule: what does it show?

LOCAL-TEST-DO-NOT-JOIN's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 15 days 22 hours.

On LOCAL-TEST-DO-NOT-JOIN, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How to Join

What is the process to join LOCAL-TEST-DO-NOT-JOIN?

Use the F1 console: client.connect 188.29.127.108:28215. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard.
mp2
Max players Slots: 2.
ts8
Group limit Default team size: 8.
v2633
Protocol Game protocol 2633; the same version is required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.