LOCAL-TEST-DO-NOT-JOIN
188.29.127.108:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
LOCAL-TEST-DO-NOT-JOIN ranking: what position does it hold?
Rank #16,882 over the last seven days in player hours: LOCAL-TEST-DO-NOT-JOIN, inside the top 71% of ranked servers.
What is the player count on LOCAL-TEST-DO-NOT-JOIN?
LOCAL-TEST-DO-NOT-JOIN is not online at the moment; its last appearance was 15 days 21 hours ago.
Tags and Filters
LOCAL-TEST-DO-NOT-JOIN tags: what do they indicate?
The game's server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain LOCAL-TEST-DO-NOT-JOIN?
The BestRustServers.xyz lists that include LOCAL-TEST-DO-NOT-JOIN are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
LOCAL-TEST-DO-NOT-JOIN Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for LOCAL-TEST-DO-NOT-JOIN. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of LOCAL-TEST-DO-NOT-JOIN?
Offline now for LOCAL-TEST-DO-NOT-JOIN, last seen 15 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 29 September 2026.
LOCAL-TEST-DO-NOT-JOIN location: where is it?
No region is given by LOCAL-TEST-DO-NOT-JOIN. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 188.29.127.108:28215 is its address.
Settings & Map
What is the map on LOCAL-TEST-DO-NOT-JOIN?
A procedural map is what LOCAL-TEST-DO-NOT-JOIN runs, generated by the game.
What rules and configuration does LOCAL-TEST-DO-NOT-JOIN have?
No gather rate appears in the name of LOCAL-TEST-DO-NOT-JOIN. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: on.
Wipe Cycle
LOCAL-TEST-DO-NOT-JOIN wipe schedule: what does it show?
LOCAL-TEST-DO-NOT-JOIN's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 15 days 22 hours.
On LOCAL-TEST-DO-NOT-JOIN, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join LOCAL-TEST-DO-NOT-JOIN?
Use the F1 console: client.connect 188.29.127.108:28215. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slots: 2.
ts8- Group limit Default team size: 8.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.