D23 save interval test
189.163.141.22:29715 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of D23 save interval test?
In the top 72% of all ranked servers, D23 save interval test is #15,909 on player hours for the last seven days.
What is the player count on D23 save interval test?
At this moment, D23 save interval test is offline, with the last sighting 6 days 8 hours ago. The average player count over the last seven days is 0.
Server Tags
D23 save interval test tags: what do they indicate?
Read by the game's server browser, the tags D23 save interval test publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Running build 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain D23 save interval test?
These BestRustServers.xyz lists include D23 save interval test: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is D23 save interval test on?
The combination is Rust network protocol 2634 and build 166586 on Windows for D23 save interval test. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of D23 save interval test?
Offline now for D23 save interval test, last seen 6 days 8 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. The first time BestRustServers.xyz saw it was on 8 October 2026.
D23 save interval test location: where is it?
No region is published by D23 save interval test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 189.163.141.22:29715.
Rules and Settings
Which map is used on D23 save interval test?
Procedural map: that is what D23 save interval test runs, and it is generated by the game.
D23 save interval test rules and settings: what are they?
The name D23 save interval test carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Information
D23 save interval test wipe schedule: what does it show?
The record holds too few wipes for D23 save interval test to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 6 days 8 hours.
Connect
D23 save interval test joining: how is it done?
Enter client.connect 189.163.141.22:29715 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players Slots: 0.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Running build 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.