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59,758 players on 11,649 servers

Offline #15,899

Rust Oxide Dev - Local

190.120.230.113:28115 checked 6d ago

moddedoxide

Players

Now0/2
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
58/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
74/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
31/700

Quick answers

from the figures on this page

Player Count

What is the rank of Rust Oxide Dev - Local?

In the top 72% of all ranked servers, Rust Oxide Dev - Local is #15,899 on player hours for the last seven days.

Is Rust Oxide Dev - Local busy?

Rust Oxide Dev - Local is not online at the moment; its last appearance was 6 days 15 hours ago. Averaged across the last seven days: 0 players.

Server Tags

How should the tags on Rust Oxide Dev - Local be interpreted?

Read by the game's server browser, the tags Rust Oxide Dev - Local publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.

Rust Oxide Dev - Local in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Rust Oxide Dev - Local are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

Rust Oxide Dev - Local Rust version: which one?

The combination is Rust network protocol 2634 and build 167058 on Windows for Rust Oxide Dev - Local. Your game has to match the protocol to connect; Steam takes care of updating it.

What is the uptime and reliability of Rust Oxide Dev - Local?

Offline now for Rust Oxide Dev - Local, last seen 6 days 15 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours. It was first seen by BestRustServers.xyz on 8 October 2026.

What is the location of Rust Oxide Dev - Local?

There is no region published by Rust Oxide Dev - Local. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 190.120.230.113:28115 is its address.

Settings & Map

Which map is used on Rust Oxide Dev - Local?

Procedural map: that is what Rust Oxide Dev - Local runs, and it is generated by the game.

Rust Oxide Dev - Local rules and settings: what are they?

The name Rust Oxide Dev - Local carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.

Wipe Cycle

On what schedule does Rust Oxide Dev - Local wipe?

Rust Oxide Dev - Local's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 7 days 9 hours.

Connect

What is the process to join Rust Oxide Dev - Local?

To connect, type client.connect 190.120.230.113:28115 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players Slots: 2.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.