Servidor Bunny Rust
192.144.22.5:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Servidor Bunny Rust?
Over the last seven days, Servidor Bunny Rust ranks #15,955 in player hours, which is in the top 72% of ranked servers.
What is the player count on Servidor Bunny Rust?
Servidor Bunny Rust is not online at the moment; its last appearance was 40 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Servidor Bunny Rust be interpreted?
For Servidor Bunny Rust, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Servidor Bunny Rust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Servidor Bunny Rust: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Servidor Bunny Rust Rust version: which one?
On Windows, Servidor Bunny Rust runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Servidor Bunny Rust?
Last seen 40 hours ago, Servidor Bunny Rust is currently offline. In 1 full day, uptime was 0%; hours online: 0 of 24. On 12 October 2026, BestRustServers.xyz saw it for the first time.
Servidor Bunny Rust location: where is it?
No region is published by Servidor Bunny Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 192.144.22.5:28015 is its address.
Settings & Map
Which map is used on Servidor Bunny Rust?
A procedural map is what Servidor Bunny Rust runs, generated by the game.
What rules and configuration does Servidor Bunny Rust have?
A gather rate is not given in the name Servidor Bunny Rust. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
When does Servidor Bunny Rust wipe?
The record holds too few wipes for Servidor Bunny Rust to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 days 7 hours.
Join Server
What is the process to join Servidor Bunny Rust?
Enter client.connect 192.144.22.5:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.