My Rust Server
193.125.100.147:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
My Rust Server ranking: what position does it hold?
In the top 69% of all ranked servers, My Rust Server is #15,463 on player hours for the last seven days.
What is the player count on My Rust Server?
My Rust Server is not online at the moment; its last appearance was 3 days 21 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Server Tags
How should the tags on My Rust Server be interpreted?
The game's server browser reads these tags from My Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain My Rust Server?
The BestRustServers.xyz lists that include My Rust Server are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is My Rust Server on?
Rust network protocol 2634 and build 167398 on Windows is what My Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is My Rust Server and is it online?
Offline now for My Rust Server, last seen 3 days 21 hours ago. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. It was first seen by BestRustServers.xyz on 10 October 2026.
Where can My Rust Server be found?
There is no region published by My Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 193.125.100.147:28015.
Rules & Map
My Rust Server map: which one is it?
Generated by the game, the map on My Rust Server is procedural.
What rules and configuration does My Rust Server have?
No gather rate appears in the name of My Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
When does My Rust Server wipe?
The record holds too few wipes for My Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 3 days 21 hours.
Connect
What is the process to join My Rust Server?
To connect, type client.connect 193.125.100.147:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.