rustinrust dev server
193.165.0.34:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of rustinrust dev server?
Over the last seven days, rustinrust dev server ranks #15,616 in player hours, which is in the top 70% of ranked servers.
Is rustinrust dev server busy?
At this moment, rustinrust dev server is offline, with the last sighting 3 days 11 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
How should the tags on rustinrust dev server be interpreted?
The game's server browser reads these tags from rustinrust dev server: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Game build number: 166586; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
rustinrust dev server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include rustinrust dev server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
rustinrust dev server Rust version: which one?
On Linux, rustinrust dev server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol; Steam updates your game for you.
rustinrust dev server uptime and reliability: what are they?
Offline now for rustinrust dev server, last seen 3 days 11 hours ago. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. On 10 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of rustinrust dev server?
No region is published by rustinrust dev server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 193.165.0.34:28015 is its address.
Rules & Map
rustinrust dev server map: which one is it?
Generated by the game, the map on rustinrust dev server is procedural.
What rules and configuration does rustinrust dev server have?
A gather rate is not given in the name rustinrust dev server. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. The server has VAC off.
Wipe Cycle
rustinrust dev server wipe schedule: what does it show?
Too few wipes are on record for rustinrust dev server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 9 hours.
How to Join
What is the process to join rustinrust dev server?
Enter client.connect 193.165.0.34:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Game build number: 166586.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.