BuildLab
193.200.229.230:47831 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
BuildLab ranking: what position does it hold?
In the top 61% of all ranked servers, BuildLab is #13,409 on player hours for the last seven days.
How many players are on BuildLab?
The server BuildLab is currently offline; it was last seen 3 days 20 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on BuildLab be interpreted?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
BuildLab in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include BuildLab: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
BuildLab Rust version: which one?
On Windows, BuildLab runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
BuildLab uptime and reliability: what are they?
Offline now for BuildLab, last seen 3 days 20 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.
BuildLab location: where is it?
No region is published by BuildLab. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.200.229.230:47831.
Settings & Map
What is the map on BuildLab?
Procedural map: that is what BuildLab runs, and it is generated by the game.
What rules and configuration does BuildLab have?
No gather rate appears in the name of BuildLab. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
BuildLab wipe schedule: what does it show?
The record holds too few wipes for BuildLab to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 12 days 15 hours.
How to Join
What is the process to join BuildLab?
Enter client.connect 193.200.229.230:47831 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.