Rust PvE Dev
193.252.29.253:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Rust PvE Dev ranking: what position does it hold?
Rank #12,624 over the last seven days in player hours: Rust PvE Dev, inside the top 57% of ranked servers.
What is the player count on Rust PvE Dev?
At this moment, Rust PvE Dev is offline, with the last sighting 5 days 16 hours ago. The seven-day average player count stands at 1, and the highest point was 2.
Server Tags
Rust PvE Dev tags: what do they indicate?
For Rust PvE Dev, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Rust PvE Dev in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rust PvE Dev: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Rust PvE Dev on?
Rust network protocol 2634 and build 166652 on Linux is what Rust PvE Dev uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Rust PvE Dev?
Offline now for Rust PvE Dev, last seen 5 days 16 hours ago. Over the past 7 full days, it was online 2 of 168 hours, 1% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
Where can Rust PvE Dev be found?
There is no region published by Rust PvE Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 193.252.29.253:28015 is its address.
Settings & Map
What is the map on Rust PvE Dev?
Procedural map: that is what Rust PvE Dev runs, and it is generated by the game.
What are the settings and rules for Rust PvE Dev?
The name Rust PvE Dev carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
Rust PvE Dev wipe schedule: what does it show?
The record holds too few wipes for Rust PvE Dev to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 18 hours.
How to Join
Rust PvE Dev joining: how is it done?
To connect, type client.connect 193.252.29.253:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.