My Devblog 266 Server
193.27.19.235:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC 5h ago | – | – | running | 0 |
| Mon 12 Oct, 15:24 UTC 2d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of My Devblog 266 Server?
Rank #10,522 over the last seven days in player hours: My Devblog 266 Server, inside the top 47% of ranked servers.
How many players are on My Devblog 266 Server?
My Devblog 266 Server is not online at the moment; its last appearance was 5 hours ago. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on My Devblog 266 Server be interpreted?
For My Devblog 266 Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; v2388 (Protocol): Your game must be on protocol 2388 to connect; cs81862 (Build): Build 81862; ptrak (Networking): Network layer: RakNet, the standard; h4707d878 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
My Devblog 266 Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include My Devblog 266 Server: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.
Server Details
My Devblog 266 Server Rust version: which one?
Rust network protocol 2388 and build 81862 on Windows is what My Devblog 266 Server uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of My Devblog 266 Server?
Offline now for My Devblog 266 Server, last seen 5 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours. The first time BestRustServers.xyz saw it was on 18 September 2026.
What is the location of My Devblog 266 Server?
No region is published by My Devblog 266 Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 193.27.19.235:28015 is its address.
Rules & Map
Which map is used on My Devblog 266 Server?
Generated by the game, the map on My Devblog 266 Server is procedural.
What are the settings and rules for My Devblog 266 Server?
A gather rate is not given in the name My Devblog 266 Server. No group limit is published. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: off.
Wipe Schedule
On what schedule does My Devblog 266 Server wipe?
The record holds too few wipes for My Devblog 266 Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 5 hours.
On My Devblog 266 Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
My Devblog 266 Server joining: how is it done?
To connect, type client.connect 193.27.19.235:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
v2388- Protocol Your game must be on protocol 2388 to connect.
cs81862- Build Build 81862.
ptrak- Networking Network layer: RakNet, the standard.
Other
h4707d878- Custom tag A non-standard tag, set by the owner or a plugin.
stok- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.