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43,798 players on 11,542 servers

Online #15,974

[U.S]OzziGaming 1.5x | Bi-Weekly |

193.31.31.104:28026 checked 7m ago

1.5x moddedoxide

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUST ROOM 1.5x | MAIN | Wipe 09.10groups of 200+ · 1.5x · weekly · 125 on average
0/500
RUST ROOM 1.5x | SATURDAY | Wipe 10.10groups of 200+ · 1.5x · 105 on average
0/500
[EU] Willjum's 1.5x Solo/Duo/Trio | Thursday wipesEU · groups of 8+ · 1.5x · weekly · 12 on average
0/175
MoonEclipse 1.5X EU NOLIM 09.10EU · groups of 8+ · 1.5x · weekly · 9 on average
0/150
Snow_Rust X1.5 | MAX 6groups of 1000+ · 1.5x · 6 on average
0/150
SPFZ 1.5x Vanillagroups of 8+ · 1.5x · 3 on average
19/40

Quick answers

from the figures on this page

Player Numbers

What is the rank of [U.S]OzziGaming 1.5x | Bi-Weekly |?

Rank #15,974 over the last seven days in player hours: [U.S]OzziGaming 1.5x | Bi-Weekly |, inside the top 71% of ranked servers.

How many players are on [U.S]OzziGaming 1.5x | Bi-Weekly |?

The current player count for [U.S]OzziGaming 1.5x | Bi-Weekly | is 0, out of 100 slots. Averaged across the last seven days: 0 players.

Tags & Lists

How should the tags on [U.S]OzziGaming 1.5x | Bi-Weekly | be interpreted?

For [U.S]OzziGaming 1.5x | Bi-Weekly |, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain [U.S]OzziGaming 1.5x | Bi-Weekly |?

These BestRustServers.xyz lists include [U.S]OzziGaming 1.5x | Bi-Weekly |: Best 1.5x Rust servers and Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Server Overview

What Rust version is [U.S]OzziGaming 1.5x | Bi-Weekly | on?

Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming 1.5x | Bi-Weekly | uses. Joining requires the same protocol; Steam updates your game for you.

[U.S]OzziGaming 1.5x | Bi-Weekly | performance: is it smooth?

For the past 48 hours, server fps averaged 106, never dropping below 62. It held up to 47,341 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,623 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of [U.S]OzziGaming 1.5x | Bi-Weekly |?

At the moment, [U.S]OzziGaming 1.5x | Bi-Weekly | is up. About 8 days 9 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.

[U.S]OzziGaming 1.5x | Bi-Weekly | location: where is it?

There is no region published by [U.S]OzziGaming 1.5x | Bi-Weekly |. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 193.31.31.104:28026 is its address.

Settings & Map

[U.S]OzziGaming 1.5x | Bi-Weekly | map: which one is it?

A procedural map of size 3,000 and seed 1 is what [U.S]OzziGaming 1.5x | Bi-Weekly | runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.

[U.S]OzziGaming 1.5x | Bi-Weekly | rules and settings: what are they?

[U.S]OzziGaming 1.5x | Bi-Weekly | carries its gather rate in its name: 1.5x. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.

Wipe Schedule

[U.S]OzziGaming 1.5x | Bi-Weekly | wipe schedule: what does it show?

[U.S]OzziGaming 1.5x | Bi-Weekly |'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 8 days 11 hours.

How to Join

How can I connect to [U.S]OzziGaming 1.5x | Bi-Weekly |?

To connect, type client.connect 193.31.31.104:28026 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players The server has 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Game build number: 166652.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.