[U.S]OzziGaming Vanilla | Bi-Weekly |
193.31.31.104:28032 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [U.S]OzziGaming Vanilla | Bi-Weekly |?
In the top 72% of all ranked servers, [U.S]OzziGaming Vanilla | Bi-Weekly | is #15,948 on player hours for the last seven days.
What is the player count on [U.S]OzziGaming Vanilla | Bi-Weekly |?
0 of 100 slots are filled on [U.S]OzziGaming Vanilla | Bi-Weekly | at the moment. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The game's server browser reads these tags from [U.S]OzziGaming Vanilla | Bi-Weekly |: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
[U.S]OzziGaming Vanilla | Bi-Weekly | in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
[U.S]OzziGaming Vanilla | Bi-Weekly | Rust version: which one?
On Linux, [U.S]OzziGaming Vanilla | Bi-Weekly | runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
[U.S]OzziGaming Vanilla | Bi-Weekly | performance: is it smooth?
Its average server fps over the last 48 hours was 108, with a low of 98. It held up to 47,369 entities: everything from buildings to deployables in the world. Memory use peaked at 5,616 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [U.S]OzziGaming Vanilla | Bi-Weekly | and is it online?
The server is online: [U.S]OzziGaming Vanilla | Bi-Weekly |. According to its reported uptime, the last restart was about 8 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 5 October 2026.
[U.S]OzziGaming Vanilla | Bi-Weekly | location: where is it?
No region is published by [U.S]OzziGaming Vanilla | Bi-Weekly |. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 193.31.31.104:28032 is its address.
Rules and Settings
[U.S]OzziGaming Vanilla | Bi-Weekly | map: which one is it?
On [U.S]OzziGaming Vanilla | Bi-Weekly |, the map is procedural, size 3,000 with seed 1, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[U.S]OzziGaming Vanilla | Bi-Weekly | rules and settings: what are they?
A gather rate is not given in the name [U.S]OzziGaming Vanilla | Bi-Weekly |. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Schedule
[U.S]OzziGaming Vanilla | Bi-Weekly | wipe schedule: what does it show?
The record holds too few wipes for [U.S]OzziGaming Vanilla | Bi-Weekly | to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 8 days 20 hours.
Connect
How can I connect to [U.S]OzziGaming Vanilla | Bi-Weekly |?
To connect, type client.connect 193.31.31.104:28032 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.