[NA] Draconic - Community | Weekly Tue | Team Limit 4
NA 193.31.31.106:28031 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 19:33 UTC, in 11h. Its weekly schedule tag · low confidence
- usual gap
- 5.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 11hThu 15 Oct, 19:33 UTC
- 7d 11hThu 22 Oct, 19:33 UTC
- 14d 11hThu 29 Oct, 19:33 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 28d 11hThu 12 Nov, 19:33 UTC
- 35d 11hThu 19 Nov, 19:33 UTC
- 42d 11hThu 26 Nov, 19:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:33 UTCFW 13d ago | 0 | – | running | 0 |
| Tue 29 Sep, 18:10 UTC 15d ago | 2 | held half | 2.1 days | 0 |
| Sun 20 Sep, 05:26 UTC 25d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 sit in the rankings?
Player hours over the last seven days place [NA] Draconic - Community | Weekly Tue | Team Limit 4 at #1,544 in North America, and at #15,894 in the top 72% of ranked servers.
How many players are on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
At this moment, [NA] Draconic - Community | Weekly Tue | Team Limit 4 is offline, with the last sighting 38 hours ago. The average player count over the last seven days is 0.
Tags & Lists
What is the meaning of the tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
For [NA] Draconic - Community | Weekly Tue | Team Limit 4, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): The server has 150 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
[NA] Draconic - Community | Weekly Tue | Team Limit 4 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [NA] Draconic - Community | Weekly Tue | Team Limit 4 are: Rust community servers, ranked and North American Rust servers. These filters on the server list display it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 on?
On Linux, [NA] Draconic - Community | Weekly Tue | Team Limit 4 runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on [NA] Draconic - Community | Weekly Tue | Team Limit 4 smooth?
Over 48 hours, it averaged 106 server fps; the lowest was 94. It held up to 67,642 entities: everything from buildings to deployables in the world. The maximum memory used was 2,200 MB. What players experience as lag is low fps combined with a rising entity count.
[NA] Draconic - Community | Weekly Tue | Team Limit 4 uptime and reliability: what are they?
Last seen 38 hours ago, [NA] Draconic - Community | Weekly Tue | Team Limit 4 is currently offline. According to its reported uptime, the last restart was about 7 hours ago. Over the past 7 full days, it was online 105 of 168 hours, 62% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[NA] Draconic - Community | Weekly Tue | Team Limit 4 location: where is it?
With its NA tag, [NA] Draconic - Community | Weekly Tue | Team Limit 4 lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 193.31.31.106:28031.
Rules and Settings
Which map is used on [NA] Draconic - Community | Weekly Tue | Team Limit 4?
Generated by the game, the map on [NA] Draconic - Community | Weekly Tue | Team Limit 4 is procedural, size 3,500, seed 826709495. On RustMaps, from this page, the same size and seed show the same map.
[NA] Draconic - Community | Weekly Tue | Team Limit 4 rules and settings: what are they?
A gather rate is not given in the name [NA] Draconic - Community | Weekly Tue | Team Limit 4. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. Oxide plugins are used. VAC protection is on.
Wipe Cycle
[NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe schedule: what does it show?
Its tag supplies the prediction for [NA] Draconic - Community | Weekly Tue | Team Limit 4, because too few wipes are on record to confirm the schedule. Thursday 15 October at 19:33 UTC is when the next wipe is due. The current world has been running since 13 days 12 hours. Its tags list a wipe schedule of one week.
On [NA] Draconic - Community | Weekly Tue | Team Limit 4, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
[NA] Draconic - Community | Weekly Tue | Team Limit 4 joining: how is it done?
Use the F1 console: client.connect 193.31.31.106:28031. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://shop.draconic.store.
Server tags
Published as mp150,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode Standard survival gameplay.
mp150- Max players The server has 150 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.