greenpool.dev
193.81.121.158:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of greenpool.dev?
Rank #15,903 over the last seven days in player hours: greenpool.dev, inside the top 72% of ranked servers.
How many players are on greenpool.dev?
At this moment, greenpool.dev is offline, with the last sighting 4 days 21 hours ago. The average player count over the last seven days is 0.
Server Tags
How should the tags on greenpool.dev be interpreted?
Read by the game's server browser, the tags greenpool.dev publishes are: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slot count is 2; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
greenpool.dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include greenpool.dev are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is greenpool.dev on?
On Linux, greenpool.dev runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of greenpool.dev?
Offline now for greenpool.dev, last seen 4 days 21 hours ago. Over the past 4 full days, it was online 0 of 96 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 9 October 2026.
greenpool.dev location: where is it?
No region is given by greenpool.dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 193.81.121.158:28015.
Rules & Map
What is the map on greenpool.dev?
A procedural map is what greenpool.dev runs, generated by the game.
greenpool.dev rules and settings: what are they?
A gather rate is not given in the name greenpool.dev. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Information
When does greenpool.dev wipe?
The record holds too few wipes for greenpool.dev to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 23 hours.
How to Join
What is the process to join greenpool.dev?
To connect, type client.connect 193.81.121.158:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players Slot count is 2.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.