nameserver
194.230.148.161:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:50 UTC 1d ago | – | – | running | 0 |
| Sat 26 Sep, 22:44 UTC 18d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
nameserver ranking: what position does it hold?
Rank #11,225 over the last seven days in player hours: nameserver, inside the top 51% of ranked servers.
Is nameserver busy?
At this moment, nameserver is offline, with the last sighting 5 hours ago. The average player count over the last seven days is 0, with a peak of 1. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.
Server Tags
How should the tags on nameserver be interpreted?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival, standard; mp15 (Max players): Slot count is 15; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain nameserver?
These BestRustServers.xyz lists include nameserver: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
nameserver Rust version: which one?
Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of nameserver?
Offline now for nameserver, last seen 5 hours ago. Over the past 7 full days, it was online 9 of 168 hours, 5% of the time. It was first seen by BestRustServers.xyz on 26 September 2026.
nameserver location: where is it?
There is no region published by nameserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 194.230.148.161:28015.
Rules and Settings
Which map is used on nameserver?
A procedural map is what nameserver runs, generated by the game.
What rules and configuration does nameserver have?
No gather rate appears in the name of nameserver. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Schedule
nameserver wipe schedule: what does it show?
nameserver's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 33 hours.
On nameserver, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join nameserver?
Use the F1 console: client.connect 194.230.148.161:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp15- Max players Slot count is 15.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.