Cucer Dev [8] | Night Zombies
194.31.52.30:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Cucer Dev [8] | Night Zombies ranking: what position does it hold?
Over the last seven days, Cucer Dev [8] | Night Zombies ranks #15,903 in player hours, which is in the top 72% of ranked servers.
Is Cucer Dev [8] | Night Zombies busy?
Cucer Dev [8] | Night Zombies: 0 players now, with 8 slots available. Averaged across the last seven days: 0 players.
Tags & Lists
Cucer Dev [8] | Night Zombies tags: what do they indicate?
The game's server browser reads these tags from Cucer Dev [8] | Night Zombies: gmrust (Game mode): Standard survival gameplay; mp8 (Max players): Slots: 8; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs158240 (Build): Running build 158240; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Cucer Dev [8] | Night Zombies?
These BestRustServers.xyz lists include Cucer Dev [8] | Night Zombies: Best modded Rust servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
Cucer Dev [8] | Night Zombies Rust version: which one?
Rust network protocol 2631 and build 158240 on Linux is what Cucer Dev [8] | Night Zombies uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Cucer Dev [8] | Night Zombies smooth?
Its average server fps over the last 48 hours was 229, with a low of 211. The entity count reached 4,875, covering buildings, deployables and all other world objects. Memory use peaked at 1,571 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of Cucer Dev [8] | Night Zombies?
Cucer Dev [8] | Night Zombies is currently online. According to its reported uptime, the last restart was about 14 days 3 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Cucer Dev [8] | Night Zombies location: where is it?
There is no region published by Cucer Dev [8] | Night Zombies. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 194.31.52.30:28015 is its address.
Rules and Settings
Which map is used on Cucer Dev [8] | Night Zombies?
A procedural map of size 1,200 and seed 1337 is what Cucer Dev [8] | Night Zombies runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Cucer Dev [8] | Night Zombies have?
A gather rate is not given in the name Cucer Dev [8] | Night Zombies. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Information
When does Cucer Dev [8] | Night Zombies wipe?
Cucer Dev [8] | Night Zombies's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 69 days 20 hours.
How to Join
What is the process to join Cucer Dev [8] | Night Zombies?
To connect, type client.connect 194.31.52.30:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp8,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp8- Max players Slots: 8.
ts8- Group limit Default team size: 8.
v2631- Protocol Your game must be on protocol 2631 to connect.
cs158240- Build Running build 158240.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.